Thank you for all the info though, will take it all into account. I am wanting to have 6 cargo ports and 6 regular lines for my main city is all. I hope that helps ) Would that not limit you to a maximum of 4 train lines though? learn this simple rule and it applies to all outside connections for boats, trains and planes: Originally posted by grapplehoeker:Here's the solution. Quite often that means you will need to edit the routes outside of the buildable tile area, so use these mods to enable you to edit them anywhere, Just break any connected track and make them bridge/tunnel over each other if necessary. This means you will have to edit the train tracks, plane routes and shipping routes on most maps because they're quite often laid incorrectly by map creators (including CO). This rule applies to a specific type of terminal, so you may use a single passenger and a single freight terminal to connect to the same OC, but not more than one of each type. You may use more stations on your innercity network but link these to your intercity terminals by a road link and not rail, and vehicles will transfer from one to the other. Using the rule above will ensure that a normal amount of vehicles are spawned and each one will be optimally loaded. This results in overspawning if several stations are used to connect to an OC and the loads per vehicle will be inefficiently low. Not only that, the loads per vehicle will be shared among all vehicles spawned. The reason for this is, every station that connects to an outside connection (OC) will cause the OC to spawn vehicles, in this case trains. In other words, each outside connection is served by a single terminal and the line it uses connects to nothing else. Use only ONE intercity terminal per outside connection and do not share track to any other terminal or outside connection.
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